Caustic Graphics Makes Ray-Tracing Realistic for Gaming

caustic-graphics-sample

San Francisco-based Caustic Graphics has developed a new patent pending technology that can actually bring ray-tracing that generates highly realistic accurate three-dimensional images to computer gaming. Ray-tracing is currently really only used in high budget Hollywood productions and is a rather tedious process where a short scene can take months to generate with ray-tracing.

Caustic says it has developed software and a physical chip that has the capacity to generate ray-tracing images 20 times faster than even the highest end video chip currently available. Users would have to actually use the Caustic chip on top of their existing video card. Caustic is aiming to release its CausticOne chips by mid 2010. There is no information relating to pricing, or possible partners for usage or distribution.

If the process does prove to work quickly and in a cost effective way, we may begin to see highly realistic video game titles in the next few years, and could even see the CausticOne chip used on a major gaming console.

Caustic faces many challenges, including intensifying competition from competing retail graphics firms developing similar ray-tracing technology, such as Mental Images, recently acquired in December 2007 by video chipmaker Nvidia.

Caustic has been founded by former Apple technology and graphics designer James McCombe, 26, among other former Apple engineers. The company currently employees 35 people and has raised $11 million to date in VC funding.


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Hercules holds a B.Comm Finance from Ryerson University in Toronto, Canada. He is a Chartered Financial Analyst (CFA) level 3 candidate. He was previously a contributor at FiLife, a finance website owned by Dow Jones and IAC. Write to hercules@business2press.com
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  • Pete

    yup, video games r just gonna keep getting better and better!

  • Pete

    yup, video games r just gonna keep getting better and better!

  • Pete

    yup, video games r just gonna keep getting better and better!

  • Pete

    yup, video games r just gonna keep getting better and better!

  • Pete

    yup, video games r just gonna keep getting better and better!

  • Pete

    yup, video games r just gonna keep getting better and better!

  • Pete

    yup, video games r just gonna keep getting better and better!

  • Pete

    yup, video games r just gonna keep getting better and better!

  • Pete

    yup, video games r just gonna keep getting better and better!

  • Pete

    yup, video games r just gonna keep getting better and better!

  • David Jay

    I've been waiting for ray-tracing to find its way into gaming since I first heard about it early this millennium (hah! Like it's late…). I can only imagine the step this would move the realistic intricacies of gaming forward. It must be a big-un.

  • Victor

    Is possible this technology for Inernet-TV?

  • Victor

    Is possible this technology for Inernet-TV?

  • http://business2press.com Hercules K

    I wouldn't think so…this technology seems pricing, I would personally like to see a demo released by the company of it used in a video game

  • Hercules K

    I wouldn’t think so…this technology seems pricing, I would personally like to see a demo released by the company of it used in a video game

  • http://pro-stock.com.ua/ sklad

    thanks a lot for that amazing post! I like you blogs!

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